Gravity maze prototype

An abstract, procedurally-generated 3D maze game prototype with shifting gravity and platforming elements.

Abstract visuals, see-through platforms, and constantly changing gravity makes the game a visual puzzle as much as a physical one. Players turn, twist, flip upside down, and jump to collect puzzle pieces that they need to assemble into a sphere in order to progress to the next level.

Yeah… there’s a lot of overdraw. Luckily the shader is super cheap!
Early gameplay shows how gravity shifts between maze sections