Hey! I’m Bryce, a game developer and creative technologist in San Francisco.
My background is in software engineering and game design, with almost a decade of XR development experience. I work for my own solo creative studio called Fernhead. I’m also currently a resident at Gray Area.
Before, I worked at Meta’s Reality Labs (formerly Oculus) on projects across the AR/VR software stack, created gameplay for the VR game Electronauts at Survios, designed a few AR live music installations at a startup I co-founded, and studied computer science + game design at USC Games.
I worked on a VR app by Meta where you could attend live concerts in a virtual crowd